As a little side project this week I’ve put together a simple playground for learning about input pointer latency in web browsers and experimenting with the idea of using path prediction, as demonstrated in this video. Play here: https://rsms.me/pointer-latency/ …pic.twitter.com/FblsI4YulR
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Yup, projection, not prediction, but thought it could map into what Rasmus was doing.
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Going to watch this over a morning coffee. Thanks for sharing!
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Throw projection and touch sequence prediction are similar in so far as they’re modeling inertia - either of the designed digital object being thrown, or the physical inertia of a body / hand performing the input. Predicting much beyond that can add an undesirable feedback loop.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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