i imagine most tutorials and online classes fail at properly educating people because they have no notion of homework or a legitimately ingrained reward system
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absolutely! i don't always do the homework, and when i do i usually don't do it as prescribed, but there are both explicit and emergent rewards built into homework-driven education that really have helped me learn most of what i know
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i'd even go so far as to call what i'm doing with a form of that education (but self-prescribed) — the goal was to think more like a developer while learning more code practices, and i'm unlocking a whole new trove of knowledge as i succeed and fail
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on top of that, groves now has some followers that seem invested in the product, so i feel beholden to their expectations in a way that resembles the risk/reward system of graded assignments
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this thread came from me taking a Roam tutorial and noticing that none of the learnings were sticking bc i wasn't putting things in practice as i was learning them. i realized that i'd much more easily learn if i had to do some homework before progressing to the next step
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Just some working notes, I’m afraid, but you might enjoy this vicinity:
Ah, actually, I meant this one: notes.andymatuschak.org/Enabling_envir. The other’s relevant, too, but less central.
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