One big roadblock for environments hoping to improve on the book with fancy interactive elements: they all require reading on a screen! And reading on a screen is almost universally terrible! I've been getting increasingly worried about this—seems like a serious threat! (con't)
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For instance, expert readers generally read non-linearly, but object permanence issues really inhibit that on screens. (https://notes.andymatuschak.org/Maintaining_multiple_reading_positions_is_difficult_when_reading_digitally …, https://notes.andymatuschak.org/Continuous-scroll_digital_reading_uncomfortably_disrupts_object_permanence …) In many cases (eg. on e-readers) *performance* issues inhibit expert reading! Wild! (https://notes.andymatuschak.org/Poor_performance_disrupts_nonlinear_reading_in_digital_reading …)
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Replying to @andy_matuschak
Just curious if you have ever tried liquidtext. A different form of interaction that lets you pull apart the text you are reading to make notes. Also a unique compression from pinched fingers to pull concepts in the text together. It’s an app on iOS from a research project.
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Yes, I think it's one of the only interesting projects in this space.
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