One big roadblock for environments hoping to improve on the book with fancy interactive elements: they all require reading on a screen! And reading on a screen is almost universally terrible! I've been getting increasingly worried about this—seems like a serious threat! (con't)
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For instance, expert readers generally read non-linearly, but object permanence issues really inhibit that on screens. (https://notes.andymatuschak.org/Maintaining_multiple_reading_positions_is_difficult_when_reading_digitally …, https://notes.andymatuschak.org/Continuous-scroll_digital_reading_uncomfortably_disrupts_object_permanence …) In many cases (eg. on e-readers) *performance* issues inhibit expert reading! Wild! (https://notes.andymatuschak.org/Poor_performance_disrupts_nonlinear_reading_in_digital_reading …)
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Of course there are on-screen features which enhance expert reading… but on balance, I'm pretty reliably a worse reader when reading on screens. Not thrilled about needing to solve those problems in addition to all the tools-for-thought ones! What do you find promising here?
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Replying to @andy_matuschak
Are you worse because the medium is worse or because you're less experienced in it? It took me years to become efficient at reading sci papers on iPad but now I find it far superior as I've learned which features work and which don't. You have decades of experience reading books.
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Possibly both! My rough experience is that papers do fare better than books digitally. It may be that the costs of broken object permanence, navigation frictions, etc mostly dominate with longer texts. Papers can also benefit from live-linked citations (when included) etc
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