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One big roadblock for environments hoping to improve on the book with fancy interactive elements: they all require reading on a screen! And reading on a screen is almost universally terrible! I've been getting increasingly worried about this—seems like a serious threat! (con't)
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Of course there are on-screen features which enhance expert reading… but on balance, I'm pretty reliably a worse reader when reading on screens. Not thrilled about needing to solve those problems in addition to all the tools-for-thought ones! What do you find promising here?
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Oh, fascinating. I usually use the page down/page up keys when reading long text on my computer. Often when scanning back I'll count how many times I hit page-up, 6 or 12 or whatever, so I can page-down the same number of times. cc (who QT'd your thread)
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Another trick I use is to commit to memory a seemingly unique word sequence where I'm reading, then Ctrl-F it to restore my place.
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Re: maintaining multiple positions when e-reading: while still far from fingers-tier, current Kobos have improved the situation a bit. The black dots represent dog-eared pages, enabling faster transitions between multiple locations; the bold text points to the previous position.
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I have the (dim) hope that a small “spiral bound” set of screens - maybe even just 4 screens double sided - could, with the right affordances, rekindle the object permanence-ness.
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Just curious if you have ever tried liquidtext. A different form of interaction that lets you pull apart the text you are reading to make notes. Also a unique compression from pinched fingers to pull concepts in the text together. It’s an app on iOS from a research project.
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