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We’re trying to answer that question in another, larger piece. Quick preview of theory: requires inventors who are able to do both original design work and also original cognitive science. Existing institutions and incentive systems make such teams unlikely.
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Lots of thought about this inside higher ed — in some ways we think about little else than alternatives to books and lecture halls. The small intense seminar still works best and is most expensive.
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Check out game designer Here TED talks are a good place to start. But then actually try playing her games. They are highly interactive with the mind, exploring the self and what we want to do, and how we can do it by collaborating with others.
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