Conversation

Struck by a market-making provocation from today: "Imagine a world where you love how you make choices and you love how you're directing your attention, because tech inventors are competing to figure out how best to help you live as you intend."
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It's not clear how to align incentives so that this becomes a relevant design question for tech co's, but I'm enjoying the prompt. It's interesting that OSes have contacts, calendars, docs, etc—yet no representation of anything purposive, of ways of being, of "what matters?"
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Funny to contrast the ubiquitous to-do app's model with intentions which might deeply matter to someone, like "I want to make sure I'm taking my ideas as seriously as possible." Tasks are such a misleading way of thinking about intention. But hey, it's easier to build a to-do UI!
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I wonder for what % of people the key bottlenecks to “loving the way one makes choices” can be influenced by consumer products at all. For me, actually, I think they can be! But it’s easy to imagine the issue being, say, family / physical health / money / etc
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Ah, I meant "influence" in a positive sense. That is: for what sorts of life situations can consumer products meaningfully help people love the way they make choices? e.g. if you don't love the way you make choices because you're impoverished, there's less an app can do.
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