Knowledge media face an awkward chasm between theories. The old theory was naive transmissionism: "I'll convey this knowledge by telling you about it." That's effectively books' learning model. But we know that model's wrong: learning is an active process of assimilation.
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Books (and videos and lectures) sometimes work anyway, but because the learner's doing the heavy lifting—making connections, posing & answering questions, etc In apprenticeships and great classrooms, the new theory (constructivism) operates: teachers foster active assimilation.
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But what's the equivalent of a "book" which was composed using an effective theory of how its reader will learn? We don't know. It's a rock and a hard place: we know the old theory's wrong; we don't know how to make media which operate under our new theories. Exciting times.
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Replying to @andy_matuschak
Maybe a video game? I guess the drawback is the only thing you're learning is how to jump on a turtle's back and slide it into another turtle.
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Games have a lot to teach us here.
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