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Don't know about that, but the other night , I opened a project I developed in 2 .7 in #b3d 2.8 it opened but I I couldn't go back to using 2.7 after failing to find a layers panel so I isolate which layers to render and which ones not to, like the setup I had in 2.7..😭
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Not a Blender dev, but I assume it's writing the frames to disk. I'd expect there to be quite a lot of overhead when doing that vs. just displaying the result on screen (you don't even need to read back the data from the GPU there).
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