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andreduvoisin's profile
Andre Duvoisin
Andre Duvoisin
Andre Duvoisin
@andreduvoisin

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Andre Duvoisin

@andreduvoisin

Senior Software Engineer at @gamebreakinginc • formerly @Blizzard_Ent • @USC alum • personal account

Austin, TX
andreduvoisin.com
Joined March 2014

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    1. Kevin Viglucci‏ @kviglucci 29 May 2019
      Replying to @Ophainim @andreduvoisin

      We've accepted Satan into our lives (and codebase). The CEF integration definitely isn't perfect but we're able to iterate on the UI super rapidly using common web technologies like React, which has been great.

      1 reply 0 retweets 1 like
    2. Ophainim‏ @Ophainim 29 May 2019
      Replying to @kviglucci @andreduvoisin

      This is darkness, but I'm glad someone else is diving in there and not me. You guys got a game idea planned?

      1 reply 0 retweets 1 like
    3. Kevin Viglucci‏ @kviglucci 29 May 2019
      Replying to @Ophainim @andreduvoisin

      Not really. We we're talking last night about maybe coming up with a super simple idea and trying to execute on it with the engine just to exercise more systems beyond the renderer.

      1 reply 0 retweets 0 likes
    4. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @kviglucci

      A lot of the idea behind the engine isn't necessarily to build a game, but to learn a lot more about what goes into the low level systems (and have a hell of a lot of fun doing it!). There's just so much fun and unique and hard problems to explore in this space.

      1 reply 0 retweets 0 likes
    5. Ophainim‏ @Ophainim 30 May 2019
      Replying to @andreduvoisin

      I love it! I'm just asking a ton of questions because I'm hype too!

      1 reply 0 retweets 2 likes
    6. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @Ophainim

      Yeah! I'd love to get to a point where we can build out a full game loop in an editor, Unity or UE4-esque. That'd be super dope. Even if we didn't go that direction, building out a simple universal POC (like an FPS) to demo different common game concepts would be sick.

      1 reply 0 retweets 0 likes
    7. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @andreduvoisin

      If we were to want to make a real game, though, we'd definitely start with an established engine. this would totally be suicide hahaha

      2 replies 0 retweets 0 likes
    8. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @andreduvoisin

      re: CEF and JS interface, it's actually working pretty well IMO. It was a lot of work to integrate the framework, but the alternative (trying to build out any sort of UI that looks nice / is skinnable, behaves nice, and is easy to iterate on in C++) is just an absolute nightmare.

      1 reply 0 retweets 0 likes
    9. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @andreduvoisin

      There are a ton of other questions of course (the big one being performance, which I'm actually not super concerned about). Having done the web thing for a couple years now, this was just a cool opportunity to try something new. :D

      1 reply 0 retweets 1 like
    10. Andre Duvoisin‏ @andreduvoisin 30 May 2019
      Replying to @andreduvoisin

      P.S. Would love to be proven wrong about UI in C++ being horrible to work with when getting into an even remotely complex case. definitely once (twice? thrice?) bitten, twice shy here hahaha

      1 reply 0 retweets 0 likes
      Andre Duvoisin‏ @andreduvoisin 30 May 2019

      thank u 4 coming 2 my ted talk

      10:34 PM - 30 May 2019
      1 reply 0 retweets 0 likes
        1. New conversation
        2. Ophainim‏ @Ophainim 30 May 2019
          Replying to @andreduvoisin

          No argument there. I'm just stoked to follow along.

          1 reply 0 retweets 1 like
        3. Andre Duvoisin‏ @andreduvoisin 30 May 2019
          Replying to @Ophainim

          for sure. love seeing the interest and talking about this kind of stuff. if you have questions or thoughts, definitely don't hold back!

          0 replies 0 retweets 0 likes
        4. End of conversation

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