@ game dev twitter: would anyone be interested in a how-to blog on using the C++ FBX SDK to import FBX models and animations for games? I recently wrote an asset importer for a game engine side project and found the process very unintuitive, with no good resources on the topic
Replying to @kviglucci
me, after seeing how this tweet was receivedpic.twitter.com/2j42bsrJ7Y
9:46 PM - 13 May 2019
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