TIL: If you do work on a GPU that takes more than a second or two to finish Windows automatically assumes the GPU is completely hung (even if it's chugging away) and will reset it, crashing the program. I thought something was wrong with my image convolution shader for 2 hours!
Good to know! Feels like yet another graphics gotcha to look out for though. :( I tried searching if this exists on other platforms, but can't find anything indicating that it does. This is the closest I got to a discussion on the matter: http://www.yosoygames.com.ar/wp/2015/09/maybe-its-time-to-talk-about-a-new-linux-display-driver-model/ …