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Prikvačeni tweet
We have opensourced our texture synthesis! Its an example-based non-parametric image generation by
@h3r2tic and myself written in@rustlang
! Huge thanks to @Ca1ne for making awesome API around it!
Can't wait to see all the crazy use cases :D https://github.com/EmbarkStudios/texture-synthesis …pic.twitter.com/Y22ZBiW9IrHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Anastasia Opara proslijedio/la je Tweet
Repair - Adorable QWOP-like Construction Game Where You Attach Mechanisms to a Pear and Attempt to Make it Move as Far as Possible in 20 Seconds! https://www.alphabetagamer.com/repear-game-jam-build-download/ … by
#gamedev@anastasiaopara@AriVanider@h3r2tic & David Segal#indiedev#GGJ2020#indiegamespic.twitter.com/ZuZxWApuAzHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Some pear'fect creations constructed in the game
@h3r2tic,@AriVanider, audio-David, and I made during#GGJ20

You can try the game yourself!
Get it from the GGJ page: http://bit.ly/DontDispear or play the web version: http://h3.gd/re-pear/ (works on mobile too
)pic.twitter.com/S7HZ9Tu8P0Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Anastasia Opara proslijedio/la je Tweet
Sometimes the pear life is rough. But Don't Dispear! We made a game for you! http://bit.ly/DontDispear
@anastasiaopara@h3r2tic#GGJ20#globalgamejam2020pic.twitter.com/Hzpzc1P3el
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#GGJ20 jamming with@h3r2tic and@AriVanider. Looks like this year it's all about pear reviews, high pearformance, peartickle physics, and pearfect puns.

pic.twitter.com/z6JYh30aZrHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Anastasia Opara proslijedio/la je Tweet
This gift from
@anastasiaopara rendered me speechless. Now I just need to build it a red and green house with a square ceiling light.pic.twitter.com/LpRSZt0cSU
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Being very mean to kitty by purposefully placing rocks in such patterns that kitty cannot find a good match
pic.twitter.com/Ye6WJ5VeGpPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Same placements, but showing example neighborhoods and errors for each kitty placementpic.twitter.com/XWW2XKnBVa
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Experimenting with kitty showing its emotion when it's sure/unsure of its choice of placement
Clicking the obj, one can see the example it was trying to match. For ex, kitty is unsure about the last tree (in the video) since it has two rocks while the user-placed one has threepic.twitter.com/HdyaRhY0QNPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
In this version, we are using Sliced Wasserstein by
@nbonneel, J. Rabin,@gabrielpeyre, H. Pfister https://github.com/gpeyre/2014-JMIV-SlicedTransport … linked to me by@JorgeGtzO :3Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
PS: A big thank you to everyone who answered my question on twitter last week about approximating wasserstein! And
@h3r2tic for the superb brainstorms. That really helped with this improvement
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Co-creating a small scene with kitty. We improved our example-based placement algorithm, esp how kitty finds similar-looking locations to mimic user placements. Now it understands relative positions of objects, not just distances, enabling compositions like this stone road
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We
@EmbarkStudios are playing with example-based procedural placement. Here, kitty tries to mimic your placements, ex. if you put grass near tree+rock, kitty automatically finds a new, but similar-looking location to place more grass
pic.twitter.com/wqqa9GwkSqHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Anastasia Opara proslijedio/la je Tweet
Embark is hosting a
@blender_org meetup in Stockholm on Feb 3rd, in partnership with@goto10se
Register now: https://www.eventbrite.com/e/stockholm-blender-3d-meetup-registration-89733010851 …
#blender3d#sthlmtech#goto10Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dear followers, perhaps any of you know of a fast approximation of Wasserstein (earth mover) distance in 2 dimensions? It doesn’t have to be precise as long as it can be used to relatively compare pairs of 2D histograms
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Anastasia Opara proslijedio/la je Tweet
.
@anastasiaopara's talk on texture synthesis gave me an idea on how to fake a 17th century satellite photo of the Netherlands. Here's a little write-up on@yippinteractive's blog. https://yipp.nl/blog/72-all_hands_on_deck_a_technical_look/ …pic.twitter.com/H95o1T6TbmHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
WIP of my weekend mini scene - meowcula. Was thinking about animating the light from the window (as if a lightning has struck), even made kitty eye animation control for that
but eh... maybe will leave it as is for now
ah yeah, made in #houdini
pic.twitter.com/3qauGIJfIVHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
if you are in Stockholm around Feb 22, come say hi! :3https://twitter.com/GameDevForce/status/1201553553506091009 …
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Anastasia Opara proslijedio/la je Tweet
We collected all talks from the 2019 Everything Procedural Conference in the playlist below.
@simonthommes@mrhelmut@Nothke@Simon_Houdini@anastasiaopara@TheYoyonoa#gamedev#procgen#procedural https://www.youtube.com/playlist?list=PLPdLkAMVHwZ5cwj7rMOuXMO0egYuqNRXh …pic.twitter.com/xoojl52V5s
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better quality video on my drivehttps://drive.google.com/file/d/1SPywuguyu_PuvmTHRBIO1Kc3BAjV1o0E/view …
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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