my stance on permabanning cheaters from online games: I buy your product, I cheat, make it work. Disabling my $40 game is fraud.
security by obscurity works (when you're the only user of your software, but then it's superior on all fronts)
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what kind of argument is that ;)
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when you're the only user of some software, less people have incentive to fix it than to exploit it, publishing it is a net negative
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