my stance on permabanning cheaters from online games: I buy your product, I cheat, make it work. Disabling my $40 game is fraud.
cheaters will cheat no matter the method, and the vast majority of them learns about them from others, or some youtube video
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if it's your own software - fix it if it's a large 3rd party blob - be practical even if you usually have higher standards
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even more complicated: some of those cheaters, you (as admin) want to have around! they'll find obscure shit on russian sites&use it
End of conversation
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