"Death of a Craftsman" by @einarwh nailed why I don't like the whole software craftsmanship narrative.
Crafters obsess on a small part of the overall process of building software (i.e. coding), ignoring (or often belittling) the remaining 80% of building a system. [1/]
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I have been looking for other conferences that would accept the talk without much luck.
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That surprises me - any insight into the rejection reasons?
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Writing about stuff to learn how it works, mostly in Rust.
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