What is the best way to test "compiler-heavy" code in @rustlang?
Making sure that certain constructs (e.g. procedural macro applied to a struct) compile or that certain combinations DO NOT compile.
The only thing I have found so far is compiletest_rs, should I start from there?
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Very speculative, but worth a shot: is there any way to "intervene" on compiler errors to return something more relevant to the user? Seeing the current state of typenum I imagine that the answer is no unfortunately :/
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I opened a thread in the internals forum, let's see if there is any opening.
10:12 AM - 25 Jun 2019
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Writing about stuff to learn how it works, mostly in Rust.
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