TDD paralyzes me. I’m all for writing tests early in the process — especially in library code. But I can’t write them before I *play*. I need to write a shitty draft and play with the behavior to understand what I really want. Then rewrite guided by tests.
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At least you get to know the requirements you chose for your code.
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Oh, no... That requires analysis. Coding _something_ up doesn't. :) Organic evolution of code...
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Writing about stuff to learn how it works, mostly in Rust.
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