btw I did this thread of threads about incels the other day but there's one thing that journos who are new to the "genre" seem to get wrong: the "involuntary" part is rooted in entitlement and the belief that they didn't "choose" celibacy while simultaneously making it a choicehttps://twitter.com/redlightvoices/status/989114588913393665 …
-
-
It like looking at the demands of an adult life and social relationships through everything they learned from a lifetime of videogame logic.
-
I used to write about videogames professionally. Had something of a name for myself, even! When I first met her, my wife didn't understand why I regularly talked about Gamers are the worst people on the planet. Around 2014 she began to understand. The pathology is astounding.
-
I was writing about this pathology, and the way the warped gamer mentality was related to the kinds of reward structures and expectations these broken people were looping their heads into, as early as 2006, I think. As you might imagine, at the time it didn't go over too well!
-
"Actions have no meaning outside themselves and their own catharsis, except to the extent that they further the player’s progress toward an arbitrary goal. And yet if the player is allowed to do something, the only reason not to do it is the threat of penalty. [...]
-
" In a medium that serves to explore the consequences to one’s actions, for the standard message to be that there is no meaning, no consequence; that our only responsibility is to follow the plan set out for us – follow it, and we’ll be given a quantifiable reward…
-
"For the mission being to hoard and consume, for the default method almost universally being violence… Just, damn. No wonder the US Army is so interested."
-
"There is the therapeutic argument: that in their vacuum of consequence videogames allow the player’s id a harmless place to vent itself, like punching a lump of clay instead of a person’s face. [...] though [...] Start punching the clay, maybe you’ll wind up sculpting something.
-
"Am I saying that videogames are training people to be psychopaths? Well, kind of, yeah. Since most people are reasonably well-adjusted, of course, the effect is subtle at best – outside of their expectations for other videogames. [...] And yet, there it is.
- 4 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.