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Contributing to
#GodotEngine has been a huge part of my life these last 3 years, and I'm immensely grateful to the community and my fellow devs to give me the opportunity to work full-time on a big non-profit#FOSS project!https://godotengine.org/article/next-patreon-goal-help-us-hire-remi-verschelde-akien-full-time …Thanks. Twitter will use this to make your timeline better. Undo -
Rémi Verschelde Retweeted
I've made a blog post about my adventures porting
#JotswayCanyon from#GodotEngine 2.1.4 to 3.0. Take a peek!#indiedev#gamedevhttps://jaggygames.github.io/2018-01-12-godot-3-port/ …Thanks. Twitter will use this to make your timeline better. Undo -
#GodotCon is coming! It will take place on Feb 5 & 6 at@LudusAcademie in Brussels, right after@fosdem (where@godotengine will also be present). It's also time to think about something you would like to present at GodotCon, and send us your proposal:https://godotengine.org/article/godotcon-2018-venue-and-call-proposals …Thanks. Twitter will use this to make your timeline better. Undo -
Rémi Verschelde Retweeted
[LIVE] Godot 3 Tileset Generator add-on programming: http://youtu.be/RTifnxHcpXQ?a via @YouTubeThanks. Twitter will use this to make your timeline better. Undo -
Thanks all for your overwhelming support!
We still have some way to go to reach our goal of $7,500 on #Patreon to cover@reduzio,@karroffel and I (+ travel expenses for my representative tasks), but we'll get there! Spread the word, and stay tuned for Godot 3.0 this month!https://twitter.com/Akien/status/950750143397203968 …Thanks. Twitter will use this to make your timeline better. Undo -
Go ahead Godot community, show
@fasterthanlime that there aren't only#Unity games on@itchio :)https://twitter.com/fasterthanlime/status/951034581880393728 …Thanks. Twitter will use this to make your timeline better. Undo -
Rémi Verschelde Retweeted
More than 2k hours of blending via steam! Wondering how many it would be if I would use blender via steam from the beginning...more than 5k? :)
#gamedev#Blender3d#art#Steampic.twitter.com/csYjvCgaPf
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Rémi Verschelde Retweeted
[LIVE] Programming an add-on with
@godotengine : Tileset Generator -> https://www.youtube.com/c/Gdquest/live pic.twitter.com/8zg45jzat0
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Rémi Verschelde Retweeted
I would love to see
@Akien work fulltime on the@godotengine ! Great news!https://twitter.com/Akien/status/950750143397203968 …Thanks. Twitter will use this to make your timeline better. Undo -
Rémi Verschelde Retweeted
Looks like
#GodotEngine 3 development is coming along nicely. Congrats to all contributors!#LEET
pic.twitter.com/ZjRj3AO9RU
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Rémi Verschelde Retweeted
Here is a tool that will show you profiles of your Twitter friends on Mastodon: https://bridge.joinmastodon.org/
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Rémi Verschelde Retweeted
A little Armory Patreon update is up: https://www.patreon.com/posts/update-on-v0-2-16129572 …pic.twitter.com/PCdwEuuGug
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Rémi Verschelde Retweeted
Looking for a
#GameDev Laptop? This guide should help you make the right choice! http://www.gamefromscratch.com/post/2018/01/09/Choosing-a-Game-Development-Laptop-2018-Edition.aspx …#gamedev#indiedev#CES2018
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Rémi Verschelde Retweeted
Dear Elon, Since the 90s, you have been a world changer... My open letter to
@elonmusk : https://medium.com/@gael_duval/an-open-letter-to-elon-musk-from-eelo-founder-6d6feafb53a2 …#eelopic.twitter.com/QiXXiQsEPx
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Rémi Verschelde Retweeted
Les secrets de l'eau bénite : ce que le Vatican vous cache.https://framapiaf.org/@stormi/99319149000682713 …
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Rémi Verschelde Retweeted
Trying to help Debugging
@godotengine 3.0. The coffeeshop happens to have a manual ...pic.twitter.com/hj9EuAnvW7
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Rémi Verschelde Retweeted
Finally updated the next Patreon goal, and announcing the new intended hire!https://godotengine.org/article/next-patreon-goal-help-us-hire-remi-verschelde-akien-full-time …
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Rémi Verschelde Retweeted
Testing PBR workflow in
#b3d with#BPainter. No multi layer brush possible, but still giving a nice workflow. Also started layouting an easy to use texture export. Will be great for game engine export. Stay tuned for future updates.pic.twitter.com/5Jv6x7pQ8t
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Rémi Verschelde Retweeted
Wrote a fun steady cam script and flew around this level to test Godot 3 performance. WASD controls + rack focus w/ scrollwheel. Solid 1080@60fps (vsync) with 9 million verts + ssao + dof + glow + msaa fx! And this isn't even really optimized at all
#GodotEngine#gameartpic.twitter.com/5H89kK2FQLThanks. Twitter will use this to make your timeline better. Undo
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