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  1. Pinned Tweet
    Jan 9

    Contributing to has been a huge part of my life these last 3 years, and I'm immensely grateful to the community and my fellow devs to give me the opportunity to work full-time on a big non-profit project!

  2. Retweeted
    59 minutes ago

    I've made a blog post about my adventures porting from 2.1.4 to 3.0. Take a peek!

  3. 1 hour ago

    is coming! It will take place on Feb 5 & 6 at in Brussels, right after (where will also be present). It's also time to think about something you would like to present at GodotCon, and send us your proposal:

  4. Retweeted
    4 hours ago

    🔴 [LIVE] Godot 3 Tileset Generator add-on programming: via

  5. 6 hours ago

    Thanks all for your overwhelming support! 🎉 We still have some way to go to reach our goal of $7,500 on to cover , and I (+ travel expenses for my representative tasks), but we'll get there! Spread the word, and stay tuned for Godot 3.0 this month!

  6. 6 hours ago

    Go ahead Godot community, show that there aren't only games on :)

  7. Retweeted
    6 hours ago

    More than 2k hours of blending via steam! Wondering how many it would be if I would use blender via steam from the beginning...more than 5k? :)

  8. Retweeted
    8 hours ago

    [LIVE] Programming an add-on with : Tileset Generator ->

  9. Retweeted
    22 hours ago

    I would love to see work fulltime on the ! Great news!

  10. Retweeted
    11 hours ago

    Looks like 3 development is coming along nicely. Congrats to all contributors! 😎

    Image is a screen grab of github.com/godotengine/godot/pulls. Milestones is set to 3 and label is set to bug. The image shows that there are currently 1,337 closed pull requests that match the criteria.
  11. Retweeted
    14 hours ago

    Here is a tool that will show you profiles of your Twitter friends on Mastodon:

  12. Retweeted
    31 Dec 2017
  13. Retweeted
    22 hours ago
  14. Retweeted
    24 hours ago
  15. Retweeted
    Jan 9

    Getting there, guys..

  16. Retweeted
    Jan 9

    Les secrets de l'eau bénite : ce que le Vatican vous cache.

  17. Retweeted
    Jan 8

    Trying to help Debugging 3.0. The coffeeshop happens to have a manual ...

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  18. Retweeted
    Jan 8

    Finally updated the next Patreon goal, and announcing the new intended hire!

  19. Retweeted
    Jan 8

    Testing PBR workflow in with . No multi layer brush possible, but still giving a nice workflow. Also started layouting an easy to use texture export. Will be great for game engine export. Stay tuned for future updates.

  20. Retweeted
    Jan 8

    Wrote a fun steady cam script and flew around this level to test Godot 3 performance. WASD controls + rack focus w/ scrollwheel. Solid 1080@60fps (vsync) with 9 million verts + ssao + dof + glow + msaa fx! And this isn't even really optimized at all

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