Problem solving such a large part of being an artist for games. Working withing constraints, whether is design or technical, will always be part of the job.I wouldn't have it any other way, as I think constraints inherently breed creativity.
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But bro if you could have a million polys per character pouch in a 3rd person game, things would look better! All that wasted potential. Thanks nintendo
Thanks. Twitter will use this to make your timeline better. UndoUndo
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