Aisjam

@aisjamgames

Gamer, Games Designer, Electronics, Crazy builds and stuff

Brisbane
Joined December 2012

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  1. Playing at the retro Game markets here in brisbane

  2. How to fix Z-fighting

  3. Something i got done in 24 hours. now to test some ideas.

  4. Here is my latest . going for a dance feel with this one.

  5. Here is an reel showing the updated terrain and assets. you will find the them soon on the asset store.

  6. First test render on the terrain and assets. Just level population to go.

  7. speeding up the terrain pipeline with a little script i wrote.

  8. Having a muck around with my new sound gear and playing some

  9. samsung new technology as a , this is why im not allowed to make

  10. the latest update of the alpine landscape. a few more assets and this is ready to finish off

  11. That feeling when you coded everything just right, so cross platform is a click of a button.

  12. help out my bro making him some updated pixel rock walls.

  13. when someone says "just make him built". having a play with character design

  14. added a snippet of code and added a whole new mechanic to the level .

  15. my level creation pipeline. is my best editor extension so far. feels so .

  16. Here is the game play from the challange. This was built in

  17. challange, how many mechanic can you fit into a 64x64 sprite. 5xobstacles 4xenemies 1xwinsceen/player/level

  18. fast little prototype for rally game. testing out my systems to build the level .

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