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A-Frame Retweeted
Today's hobby programming. Making WebVR version of parallax expression by using face tracking by mediapipe and 3D scene by A-Frame.
#mediapipe#webvr#aframevrpic.twitter.com/wB0v79Lb9lShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
Thanks to
@dmarcos and all the@aframevr team for the handtracking update! And obviously@mrdoob for making it possible in the first place with@threejs_org ! It just feels awesome to play the harp in my@oculus Quest without any controllers! Try it here: https://vr-harp-hands.meduzo.repl.co pic.twitter.com/njGwg73e4vShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
30s of gameplay of my upcoming entry for
#js13k. It's#webxr build with@aframevr, and still work in progress...pic.twitter.com/7JnDha7PSbThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
Add hand tracking
to your @aframevr experience with one line of HTML!
Thanks to @Marlon360@fernandojsg for breaking ground and@abolgar@jacobrossi@rcabanier for spearheading the standard
Try
learn and make the code your own
https://glitch.com/edit/#!/bristle-curly-primula?path=index.html%3A14%3A0 …



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A-Frame Retweeted
It was incredibly fun to build this shared virtual world for
@NautilusMag. Thanks to@aframevr framework we could make this experience accessible directly in a browser on almost any platform including#VR.https://twitter.com/NautilusMag/status/1303345855664062474 …
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A-Frame Retweeted
Try my demo of 3D drawing with hand tracking in
#WebXR
You can change the color by tapping on your arm!
Try it: https://webxr-handtracking.vercel.app
Source code: https://github.com/marlon360/webxr-handtracking …
#vr#xr#hands#handtracking#oculus#browser#quest#web#threejs#aframe#3d#drawing@aframevrpic.twitter.com/1Zs5mYIiUoThanks. Twitter will use this to make your timeline better. UndoUndo -
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A-Frame Retweeted
@WindmillFactory seeking@aframevr pro for a paid 2 week sprint which could lead to fulltime work/equity. Experience in@threejs_org shaders / MMO / A/V conferencing@webrtc /@JavaScript deployment wonderful plus. DM website/resume.#aframe#webgl#vr#webrtc#immersive#nwrThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
I made a 3D piece from the Alps with the Matterhorn. Thanks to
@Taky_ed for inspiration,@GIMP_Official used for editing the textures,@aframevr used for displaying and to the@museumofscience that created the stars https://matterhorn.glitch.me Project page: https://glitch.com/~matterhorn pic.twitter.com/gLlV02ETPy
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A-Frame Retweeted
Join us for tonight's A-Frame WebXR Online Hacknight!
@aframevr@threejs_org@EddiesGuidance@ScienceELHS@CSTAMaine@mmsa_org@mdoenews@mainespacegrant@projectlogin https://www.meetup.com/virtualreality/events/flknvrybclbjc/ …pic.twitter.com/mo4Vix6RZjShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
webxr example of 16,000+ realtime lit polygons with vertex baked ambient occlusion running in
@aframevr using lambert shaders to run at 72fps on the Quest.@Oculus_Devpic.twitter.com/Qej6l724raShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
Upgrading
#BoseAR from 3DoF to 6DoF! By combining my@Bose AR web sdk with@navisens’s motion mapping web sdk, I’m able to get my#BoseFrames’ position in addition to head tracking! Also used@aframevr for displaying orientation
Thanks @umarqattan for testing it out
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A-Frame Retweeted
kikoano with the experiments on a UI library on top of
@aframevr#webxr. We've had HTML-to-canvas tools before but I love the work put into the examples. https://github.com/kikoano/web2vr pic.twitter.com/wljwkKb9TyThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
Pretty Big Monster (
@PrettyBigMnstr) is looking for creative developers to bring more immersive, 3D experiences to the web. Three.js and/or game dev experience is ideal, if you're a fit or know someone who might be, please hit us up!#threejs#aframe#vuejs@aframevr@threejs_orgpic.twitter.com/847a8icPeXThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
I played with
@aframevr to create the moon. Thanks go to@cgboost for giving me the link to the@NASA image and displacement map from the moon and to the@museumofscience that created the nice star background https://glitch.com/~aframe-moon-with-displacement-map …pic.twitter.com/LWEg4Jb5TE
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A-Frame Retweeted
Discover new music in my updated Fathom VR! https://www.letsfathom.com/vr/play Built with
@aframevr, it should work in any#WebVR#WebXR browser, such as@supermediumvr. It even kind of works in non-VR mode on desktop and mobile... It's still a work in progress, so feedback appreciated!pic.twitter.com/HNxtx43ibL
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A-Frame Retweeted
Famicase virtual exhibition in VR built with
@aframevr optimised for@oculus Quest https://xr.dadako.com/famicase/ pic.twitter.com/Ae1LBn5lunThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame Retweeted
Barrier Mage: Draw mystic symbols to create barriers! * The tutorial system is not functional, so you have to observe the shape of the symbols and draw them very neatly. * The barriers don't actually do anything yet! https://dougreeder.github.io/barrier-mage/
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A-Frame Retweeted
Practica para WEB con A-frame con render 360º Modeling en 3DS MAX
@aframevr#aframe#web#WebVRpic.twitter.com/Uj7OYfaiUYThanks. Twitter will use this to make your timeline better. UndoUndo -
A-Frame RetweetedThanks. Twitter will use this to make your timeline better. UndoUndo
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