@adrianchm @comex ничоси!!! Офигеть!
-
-
-
@comex@adrianchm That was just like "Wow! Cool!", really funny and crazy hack ))) - Koniec rozmowy
Nowa rozmowa -
-
-
.
@adrianchm Favourite one is the Ratchet and Clank buffer exploit with their EULA. http://www.gamasutra.com/view/feature/194772/dirty_game_development_tricks.php … (Last section on page one) -
.
@adrianchm We need to add an update manager post-launch. Let's remote code exploit our own bug!
Koniec rozmowy
Nowa rozmowa -
-
-
@adrianchm@dsuoch@revdrsnippings "That's a... nice hat." "YOU LIEK IT?!"pic.twitter.com/DUyxMkhBok -
@j00bar@adrianchm@dsuoch YOU KEEP IT!
Koniec rozmowy
Nowa rozmowa -
-
-
@adrianchm Wow, that's pretty awesome! Gonna have to confirm in the GECK when I get PC accessDziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. Cofnij
-
-
-
@adrianchm@maverikou "A scene graph is a series of hats"Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. Cofnij
-
-
-
@adrianchm@felipepepe Game development is FULL of hacks.#Doom's rendering engine being a prime example. The rest is math & algorithms. -
@EvilSoftGames@adrianchm@felipepepe Indeed. How can you make a 2D game look and play like a 3D game? Good shit. :)
Koniec rozmowy
Nowa rozmowa -
-
-
@adrianchm but Build Engine is old, really Gamebryo had no tools to do it in a less... well, strange way? First Quake Engine had easier ways -
@quaz9@adrianchm I think it can be assumed that, If they had an easier way, they'd have done it the easier way. -
@_ragegun@adrianchm yeah, I'm sure they knew what they were doing. It just seems so strange, newer engines have more functionality on board -
@quaz9@adrianchm it makes sense if you think that an NPC is probably just the object with the maximum amount of freedom of movement.
Koniec rozmowy
Nowa rozmowa -
-
-
@adrianchm@bchirls I worked on a game where every single object had a flag to indicate whether it was a helicopter taking off or not - Koniec rozmowy
Nowa rozmowa -
Wydaje się, że ładowanie zajmuje dużo czasu.
Twitter jest przeciążony lub wystąpił chwilowy problem. Spróbuj ponownie lub sprawdź status Twittera, aby uzyskać więcej informacji.