I'm ready to spill the beans on a cancelled dream project we worked on after Painkiller, a pulpy action-adventure horror. I have tons of materials, and I can either select some and do one fat post, or post most/all of it in 2-3 weekly installments.
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Interesting, I couldn't imagine how an underwater level would work in Painkiller. I'd imagine it would have been something similar to the ghost ship level in Devil May Cry.pic.twitter.com/1E260KQ1jN
Thanks. Twitter will use this to make your timeline better. UndoUndo
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