For decades, but especially in the late 90s & 00s, game journalism talked about game engines in a way that suggested they knew shit.
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PR takes a lot of blame for talking about engines like the most important thing, but journalists parroted it uncritically in most cases.
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Nouvelle conversation -
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It's an easy substitute for actual technical knowledge.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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marketing issue
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Ce Tweet est indisponible.
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Never understood the hate against
@unity3d. I have played some pretty dam cool games made with it. -
people associate it hard with the terrible games that flooded steam and were made on the free version (which forces its logo on start up)
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I agree! I've built a game engine b4- it takes forever & ends up being a waste of resources that I could have used 2 make a BETTER game.
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For commercial project, sure. But building an engine during personal time can be hugely educational. Makes u better w/other engines, too.
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Le chargement semble prendre du temps.
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