I was reading that thread, and I'm wondering if someone somewhere set the high bit to always 0 to avoid bitstring encoding bugs, and didn't realize they need to bump it to 65 bits to be compliant. Not that I expect they'll ever say what happened.
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Wouldn’t surprise me - not really much worse than discarding PRNG output that had the high bit set. While it didn’t work, there’s an argument that it follows the letter of the requirement, though not the spirit. Either way, they are busted now.
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