Andrew

@acaudwell

Procedural computer graphics enthusiast, currently obsessed with ray marching. Creator of Gource and Logstalgia.

New Zealand
Joined November 2009

Tweets

You blocked @acaudwell

Are you sure you want to view these Tweets? Viewing Tweets won't unblock @acaudwell

  1. Sep 14

    Just happened to be checking out the current state of V8 in 2018 and found this update with a Gource video

    Undo
  2. Retweeted
    1 Mar 2017

    So I used Gource to show the changes in QGIS at the QGIS NZ user group yesterday. Turns out the creator is also from NZ

    Undo
  3. Retweeted
    12 Jan 2017

    we had some fun with gource:

    Undo
  4. 7 Nov 2016

    Had a great time demoing some of my ray-marched fractal environments at Teq Talks tonight!

    Undo
  5. Retweeted
    2 Dec 2014
    Undo
  6. 28 Nov 2014
    Undo
  7. Retweeted
    22 Sep 2014

    Congratulations to all the finalists for the 2014 NZ Open Source Awards Winners announced at gala dinner, Nov 12th

    Undo
  8. Retweeted
    19 Jul 2014

    Featured Shader: 'Neon Spades' / Amarcoli , 'Precise Graphing' / mu6k, 'Canyon' / iq, 'Infinite IFS Zoom' / andyalias

    Undo
  9. 14 Apr 2014

    New Gource release: Features SDL 2, date range support.

    Undo
  10. 3 Apr 2014

    Just published a new release of Logstalgia:

    Undo
  11. Retweeted
    9 Feb 2014

    Featured shaders: 'Spheres on a Plane' by andyalias, 'Key Quest' by TekF, 'glxgears' by teh_bear, 'GIT' by Antonalog

    Undo
  12. Retweeted
    4 Jun 2013

    Steven Wittens dances with math, in the browser

    Undo
  13. Retweeted
    23 Apr 2013
    Undo
  14. 14 Mar 2013

    Minecraft gets the Gource treatment

    Undo
  15. Retweeted
    19 Feb 2013

    3Doodler, a handheld 3D printer for drawing in mid-air, is going crazy on KickStarter

    Undo
  16. 13 Nov 2012

    Lerping shapes together to make spiky planets:

    Undo
  17. 13 Nov 2012

    Neat distance field function 'debugger':

    Undo
  18. Retweeted
    11 Oct 2012

    IDE which provides real-time interactive coding in C++ using LLVM/Clang JIT:

    Undo
  19. 1 Jul 2012

    Demo scene effects via an overhead projector:

    Undo
  20. 20 Apr 2012

    Just updated Gource to 0.38. Bigger sprites, resizable windows, animated loading dots...

    Undo

Loading seems to be taking a while.

Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

    You may also like

    ·