every single tyrannical System is a Game. why would someone create such a game? the same reason "you" would create a game. so that "you" could win. do you want the strong to win? the smart? the industrious? the virtuous? who are "you"?
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hierarchies of value that take the cream of the cream of the cream... also take the minority of the minority of the minority and so have one major weakness. populism. the anti-1% movement. 1% of every skill inc. go, economics, warfare, and juggling? who cares. WE THE PEOPLE.
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the issue w/ populism though... is that it's still a hierarchy of value because the people need to know WHERE to look and that focusing of attention and resulting coordinated action is not possible without a hierarchy of value.
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the tyrannical hov will always be more effective and efficient as long as it is a true hov (vs a pseudo surface level hov) similarly in animal packs, alpha's fight much much less than betas (though the outcomes of their fights are higher stakes)
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it's interesting that india isn't on the world stage despite a similar history as a great civ it seems like its national identity has splintered with the 1% being wannabe western and everyone else identifying w/ their local religion. being indian isn't a hov.
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