Resistance training seems necessary for retraining muscles. If a bridge is supported by the "wrong" muscles, it can't just instantly swap to the atrophied "right" support muscles because the bridge would collapse.
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Instead the atrophied function has to play a series of increasingly harder games until it can demonstrate that it can support reality. Then the "wrong" muscles can safely deactivate.
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As an aside, this reality/game distinction is a useful model for understanding power. Power is ceded to those who can perform in reality. Having a high score in a game doesn't matter if you break down and choke in reality.
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In fact... having a high score can be *correlated* with tendency to choke. Why? Because the fastest way of learning/improving is often by maximizing failure rate and learning from it.
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If all your skills come from gamified domains where death means nothing, you'll have technical skill, but very little experience dealing with actual reality. You will habitually try to self-destruct when encountering new challenges so that you can learn from the post-mortem.
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