To truly want for someone to get what they deserve is to want to them be happy. The essence of 'god' is this unconditional desire for everyone to be happy no matter how evil they seem in the eyes of other humans.
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A pseudo-spiritual path is often sought as a shortcut to the upper echelons of society while a true spiritual path heads *away* from society.
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It's more hobo than guru. The guru is tied to society in a web of followers and connections even as the guru sits in the middle of the web. Being critical and important is the opposite of freedom.
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Unless of course, that center of criticality is considered not an obligation but a fun game. You're "free" because you can walk away. You purposely take up the mantle of criticality for fun. Just like when you play the World Saving Hero in a video game.
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This can be dangerous in reality since viewing the world and all its people as a game is a form of sociopathy. (In an amoral, not moral or immoral sense of the word.) You can choose to be the "good" guy. Or you can kill everyone you meet. It's up to you how you play the game.
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When was the last time you came across a video game character and wished for it to be happy? Probably doesn't happen. Even in the games w/ excellent storytelling we may cry over what happened but we don't ascribe the characters any agency.
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When was the last you you wished this on yourself or anyone else? When it was wished on you? If you don't wish it on yourself, can you possibly wish it on anyone else?
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End of conversation
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