The system is inherently self-destructive as Love will always dwindle to 0 over time within a closed system It's only saving grace is that as magic dwindles the Touch of God events occur more often due to the increase in Death/Pain/Fear.
The Father and Warrior can both cast "Inspire". "Inspire" was considered good enough and many Warriors stopped taking the plunge into Hero. Eventually though, Faking Passion Syndrome struck and Inspire became weaker and weaker.
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Warriors had to add more and more points into Inspire and Lead to compensate for their reduced efficacy. This led to weaker and weaker Warriors as they had no actual battle skills anymore.
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Family units now required the other character to add into the Warrior skill tree as well, slowing down and often even making impossible, the ability to skill up to the Love spell.
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