The market acted as a surrogate teacher with good intention. Like any system though, it was incapable of imagining a better world where things were better when not part of the system. The more the market grew, the more it justified itself needing to grow.
The Hero class, also known as the Father class has a suite of spells to to create miniature reality fields. E.g. "House Rules" "Dispel Darkness" "Create Adventure" "Tell Story" "Defend Family"
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The Father class, by creating a safe bounded environment can allow a player to fully level up their Mother skill tree to learn the love skill. Entire societies used to be driven by this dynamic to feed their magical needs.
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The Father and Warrior can both cast "Inspire". "Inspire" was considered good enough and many Warriors stopped taking the plunge into Hero. Eventually though, Faking Passion Syndrome struck and Inspire became weaker and weaker.
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Warriors had to add more and more points into Inspire and Lead to compensate for their reduced efficacy. This led to weaker and weaker Warriors as they had no actual battle skills anymore.
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Family units now required the other character to add into the Warrior skill tree as well, slowing down and often even making impossible, the ability to skill up to the Love spell.
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