For some games like fps shooters the skill acutally transfers across games. Being able to aim precisely and quickly is a 10 thousand hour skill. Also teamwork, communication, etc...
Time loops are maintained by “psuedo-divine” goals. The goals that recede as you get closer. There’s always better. It’s pseudo-divine because it’s always a better person.
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We don’t know what we want unless there’s someone we can copy. Often our goal is to be like somebody. When they show us better, we get better.
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What makes the #1’s in their field so compelling is that they have no one else to mimetically copy. If they’re still trying to get better, we realize that they’re trying to achieve true divine goals. They’re not copying someone or something.
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Silver medalists are forgotten because we suspect they’re looking towards gold. Gold medalists are remembered because we imagine they see God.
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End of conversation
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