I suspect most video game addiction is not play addiction but work addiction. A sense of “I have to get better” situated within a social context with tangible measurable markers of progress.
Vs games that are one-time consumable like movies. (Adventure, rpgs, etc...) Once you finish the game, it gets boring.(Until you forget about it enough that it becomes nostalgic)
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Board games especially fall easily into this trap. Once the novelty wears off they get boring really fast. The ones with the most replayability end up feeling more like work to most people. (Chess, Go, even Poker)
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Is “play” actually finite while “work” is infinite? Play is fun because it has an end while work is not fun because you’re stuck in a time loop like in groundhog day. You have to reach the “thing”, and then you are free to move on.
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Life is fun when you realize it will end and is work when you feel like you’re doing the same thing over and over again.
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I suspect the trick to breaking out of a time loop is to realize that the “thing” you’re trying to get isn’t something tangible like a promotion or a mansion. It’s a kind of recognition and acceptance and affirmation.
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Instead of optimizing to whatever thing you’ve set your eyes on, optimize for acceptance. Be brave enough to show yourself a bit and build a community around yourself.
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The only example we have is our family. We use our families to calibrate what “community feeling” is. The children of broken families often end up soldiers or soldier-service b/c the have no sense of community.
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All they have is whatever system they’re born into. Either they serve consumerism, the dominant ideology, or serve in a literal army.
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Time loops are maintained by “psuedo-divine” goals. The goals that recede as you get closer. There’s always better. It’s pseudo-divine because it’s always a better person.
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We don’t know what we want unless there’s someone we can copy. Often our goal is to be like somebody. When they show us better, we get better.
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What makes the #1’s in their field so compelling is that they have no one else to mimetically copy. If they’re still trying to get better, we realize that they’re trying to achieve true divine goals. They’re not copying someone or something.
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Silver medalists are forgotten because we suspect they’re looking towards gold. Gold medalists are remembered because we imagine they see God.
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End of conversation
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