If something loses it’s meaning after experiencing it once it isn’t timeless. It is rejected by tradition as unworthy.
There’s an interesting parallel in online games too. When one teammate constantly feeds and purposely dies to the enemy team. It makes everyone want to quit.
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Trolling is also a form of suicide. The troll avator is only a shell identity on a suicide run.
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The edge of a bounded system is a mirror facing inwards creating the illusion of infinite space. The boundedness of the prison is only apparent as a sense of deja-vu.
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Beyond the mirror is the feeling of being unseen and lost that leads to falling past the event horizon of the void.
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The desire for more all the time requires charging into the future. To break the symmetry between past and future you have to shatter all the mirrors so that only the future remains.
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Systems that don’t have enough anchors of symmetry for their volume of content don’t produce beautiful kalaeidiscope effects. Just glitter and sparkle explosions, one after the other until only smoke and fire remain.
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End of conversation
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