Turning ideas into lego blocks is incredibly difficult. Either the blocks are too small so learning how the blocks work isn’t worth how tedious it still is. Or they’re too big and inflexible. Might as well just buy an out-of-the-box solution.
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I suspect the issue is the desire to commoditize, package, and sell these lego blocks. To do that you need a one size fits all approach rather than cutting reality up as necessary.
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The programmers that I disliked working with, even though they were sometimes brilliant were those that seemed to see the world entirely through lego blocks. Like they wanted to turn the world into a personal Minecraft or Factorio simulation.
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The brilliant ones were fine actually. They could slice ideas into small enough pieces that it was evident there was some parallel to reality. It was those who copied the slicing behavior unskillfully that were the most ham fisted and arrogant.
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Everything was so “simple” to them because they viewed the world through a pixilated lens that tossed out all nuance. The equivalent of having been a lawyer or a buraucrat too long. You end up seeing the world only through man-made concepts and rules.
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