will you be animating the water at some point?
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Yeah. I'll also have to make some swimming.
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Oh god this is so beautiful...! One thing: I'm disturbed by the movement the enemy make when you hit them, it's way too quick for the eye to really follow the movement. You have the start, the end, but in-between, only a really (really) fast shadow.
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hmm... So you think I should lower the speed they travel at when they're pushed away? I'll think about that.
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ooph that menu
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now thanks to you it works perfectly with a controller too :)
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Ohhh yeah!!!! This is the coolest enemy!! I am so honored by this tribute! Great work as always my friend!
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Thanks mate! Glad you like it :D I need loads of enemies, and it's good to have this kind of inspiration!
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very fun. It's a bit sad that the wooden bridge and the wooden walls use the very same palette. I'd tone it down a little so that it is closer to "walkable" pads and that the scene reads better.
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The bridge it's supposed to be copper! I think I need to fix that palette anyways!
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he/they