Tabbed Inspector! Peek components without scrolling or expanding, saving your time and screen real-estate.
github.com/neon-age/Smart
#unitytips #madewithunity #gamedev #indiedev #ux #ui #opensource
Neonage
@_neonage
Technical Artist, Unity Tools dev, Lvl 20.
Projects: github.com/neon-age
Join Open Labs! discord.gg/wWpqvwuf8J
Neonage’s Tweets
Made a shader that renders fancy PBR from a single grayscale texture, including normals and parallax.
github.com/neon-age/VFX-L
#opensource #rendering #shader #unity #madewithunity #IndieDevs #gamedevs
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Attempt at screen-space shadows blur (depth-aware) directly in surface shader.
github.com/neon-age/VFX-L
#opensource #rendering #unity #indiedeveloper #gamedevelopment
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rocket league? vehicle physics made with 4-joints
#unity #madewithunity #gamedev #indiedev #indiegame
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It's like a picture i want to be inside of 😌
Love every little detail you've made! It is by far my most favourite type of open world game, where you just get embraced by the world itself, touching your very soul ❤
This is what i want to create!
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Ok it's been a bit too long... work in progress scene testing some roads that blend with the terrain.
#madewithunity #indiedev #gamedev
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Working on setting the scene and playing around with sound. (Sound warning, giant warning.)
#MadeWithUnity #ScreenShotSaturday #IndieDev #GameDev
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Working on new habitats! Does the architecture feel like in fits in the landscape? What do you guys think?
#MadeWithUnity #ScreenShotSaturday #GameDev
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well as long as we're still here, might as well show off some cool graphics work I've been doing at my Actual Job
Custom renderer for highly-scattering semitransparent materials in URP. Mainly meant for soft medical plastics, but also handles dirty/rough glass and acrylic nicely
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Experiment with simplest SSGI effect, the scene has zero ambient light. It's like a blur sampled on AO rays distribution, in a few lines of code. Love the effect it produces! Even if it's cruel and inaccurate
#unity #rendering #srp #madewithunity #gamedev #indiegame
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just found that music in Sonic DX is so freaking FUNKY HOT, I've almost cried. Here's a playlist of my favs ❤️🔥
youtube.com/watch?v=pXHw8o
"looked so cute, I had to shave it" 😳
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Added Ramp Gradient to Amplify Occlusion in URP!
github.com/neon-age/Ampli
#unity #madewithunity #gamedev #indiegame #rendering #opensource
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Ported Amplify Occlusion to URP 2022.2
github.com/neon-age/Ampli
#unity #madewithunity #gamedev #rendering #opensource
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Unity's leadership keeps screwing up. The only team making a game internally has been laid off.
The engine's future is uncertain. No AAA or ambitious game using HDRP has been released.
Meanwhile they bought Weta for $1.625 billion... ?
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This project that Unity debuted this year, aimed at improving users' knowledge of Unity, improve tooling, level up creator skills, that was fun and inspiring, that a lot of people were looking forward to? Everyone in that team picture has been fired.
unity.com/demos/gigaya
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"I think a lot of people were still caught off-guard by just how brazenly dishonest they were being. They had no intention of not doing a company-wide layoff, they just weren't willing to admit to it until it had already happened.” vice.com/en/article/v7v
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RIP Gigaya, RIP Open Projects, RIP Evangelism, RIP Unity
Thank you, Riccitiello.
Screw all of this shit. We have to build the future ourselves. 🤘
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A few people have been asking, so yes: I've been laid off from Unity with the rest of the Internal Productions team this week, among many others. Today was the last official day at work.
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My old synthwave piece about Tim Curry going to space.
Finished after 2 years in one sit, feels magical.
I'm now going to release all my dusty music tracks, so check them out! 😄
soundcloud.com/neonaje/endles
#synthwave #darksynth #jazz #electro #IDM #games #music #soundtrack #OST
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My kids have asked me "wait, so you do all this work for Blender and you don't get money for it?!" and I was "darn right! this means they can't tell me what not to do!". It's fun!
That's it!
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Replying to
When the victories are instantly forgotten, then the mastery process makes no sense.
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Modified Smart-Texture by
Pack multiple textures into a single asset via any custom material/shader.
github.com/neon-age/Smart
#unity #unitytips #madewithunity #indiedev #gamedev #opensource
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This month I finally convinced myself to tackle the undo-redo system since it was becoming a premonition of a technical debt👀
And of course I decided to make it animated. How hard can it be, right!? 😂 [1/10]
#screenshotsaturday #indiegamedev #rustlang 🦀 #procgen #bevyengine
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Big Hops level design tool thread
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First tank combat testing!
Model by Curtis Norton artstation.com/artwork/lVPKv5
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Halftone roguelike.
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Control Cursor via Gamepad or Keyboard.
An app I've made when my hand was in pure pain from clicking mouse too frequently. Press F1 to left click.
— github.com/neon-age/Tunne
#windows #windows10 #madewithunity #unity #unitytips #gamedev #indiedev #ui #ux #app #widget #utility
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Simple script for tweening any data on a timeline,
akin to AnimationCurve & Gradient — github.com/neon-age/Keyfr
#unity #unitytips #gamedev #indiedev #ui #ux #opensource
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#unitytips - here's how you can auto-close this annoying
"Texture must be marked as NormalMap. Fix Now."
w/ my plugin — github.com/neon-age/Edito
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Borderless Unity — github.com/neon-age/Borde
Hide those bright toolbars in Editor on Windows!
Get some space, save your eyes.
#unity #unitytips #madewithunity #gamedev #indiedev #ui #ux #opensource #windows
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Inject custom GUI into any EditorWindow! —
github.com/neon-age/Edito
Put your things inside dock area, have contextual built-in toolbars, hide main toolbar and status bar.
Make Unity borderless!
#unity #unitytips #gamedev #indiedev #ux #ui #gui #opensource
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Borderless Unity — github.com/neon-age/Borde
Hide those bright toolbars in Editor on Windows!
Get some space, save your eyes.
#unity #unitytips #madewithunity #gamedev #indiedev #ui #ux #opensource #windows
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I've released my simplest ECS implementation.
It works with Burst and any data types!
github.com/neon-age/Ecsta
Featuring Simple Physics without Rigidbodies, written before sleep and totally unoptimized ;P
#ecs #unity #unitytips #gamedev #madewithunity #indiedev #opensource
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