There is also an AR layer (made with @Artivive) displaying the evolution of the languagepic.twitter.com/ontRjHiIoV
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Inspired by Language Games, the networks have a cooperative (shared) loss where networks must communicate an image over a noisy channel, and an adversarial loss where one attempts to trick the other. Code to train the languages here:https://github.com/joel-simon/dimensions-of-dialogue/blob/master/emergent_characters.ipynb …
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No clue if you'd be interested, but that's the kind of thing that if it were free as a glyph set, would be AMAZING for video games that need some kind of alien/foreign language that isn't just some language that Western people happen not to recognize.
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That would be cool! The code can be run easily but requires a decent GPU. Here are some of the outputs if anyone wants to use :) The fourth uses Kuzushiji as the reference.pic.twitter.com/IvIT7Fbk5G
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This is soo awesome Joel!
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