Jason Jerald

@_jasonjerald

Founder & CEO of NextGen Interactions. Author of . PhD in VR. Consultant with 20+ years of experience working with HMDs/CAVES/Input/3d Interactions.

Joined March 2013

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  2. 9 Nov 2021

    Who is at ? Let's meet up!

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  3. 31 Oct 2021

    Excited to be a Speaker at the 12th AWE USA November 9-11, 2021 in Santa Clara, CA! Hope to see you there--tickets available now!

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  4. Retweeted
    4 Oct 2021

    We are excited to welcome to the Penumbra/ family! Read more about our recent acquisition of Sixense Enterprises - a leading developer of solutions

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  5. Retweeted
    4 Oct 2021

    Sixense is now a part of ! We are so excited to join Penumbra on our shared mission to improve millions of lives through immersive healthcare. Experience the power of immersive healthcare with the

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  6. Retweeted
    29 Sep 2021
    Replying to

    Will forever recommend: 1. The VR Book by 2. The Augmented Human by 3. "Foundational Readings for Spatial Perception in XR" curated by and contributed to by many

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  7. Retweeted

    Teaching courses in virtual reality in computer science, visual arts, or even game design? The VR Book is THE choice in academia and industry to fulfill the needs of both instructors and students!

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  8. Retweeted
    19 Jul 2021
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  9. Retweeted
    20 Jul 2021

    This was an absolutely essential book for me on my VR journey, highly recommend it to any designers looking to dive into spatial computing. Crazy how much research into VR design has been done over the last several decades! Shoutout to for making it digestible!

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  10. Retweeted
    19 Jul 2021

    A lot of very thoughtful books have been published over the years on AR/VR. Some better than others, but some spot-on in their observations of where things are headed and what may work best in terms of the user. These are a few from the 90s, ranging from '90/'91/'92 to '94 to '99

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  11. Retweeted
    19 Jul 2021

    God fucking dammit. Do you ever spend months of your life synthesizing work to create an educational resource, only to find one that does it amazingly and wonder why you didn't find it earlier??? After all these years, I picked up "The VR Book" (2016) by .

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  12. Retweeted
    3 Aug 2021
    Replying to

    The VR Book by Dr. Jason Jerald () and Augmented Human by Dr. Helen Papagiannis ()

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  13. Retweeted
    26 Oct 2020

    I look forward to speaking Oct 29 about "Human-Centered Design with Physical Props" with many other veterans at .

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  14. Retweeted

    Teaching courses in virtual reality for computer science, visual arts, or even game design? The VR Book is THE choice in academia and industry to fulfill the needs of both instructors and students. "The Bible of VR"--Amazon review

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  15. Retweeted

    Teaching courses in virtual reality; whether in computer science, visual arts, or even game design? The VR Book is quickly becoming THE choice in academia and industry to fulfill the needs of both instructors and students.

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  16. 27 Jul 2020

    We've been selected by AFWERX for our FirstSimVR simulation and training work! Come check out what we and some other great companies are doing at

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  17. Retweeted
    14 Nov 2019

    “200 years from now, we’re still not going to know everything. It’s limitless.” talks about his book and how will shape science and research in the future. @TheBioticHand

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  18. 26 Nov 2019

    FirstSimVR. Coming soon to a conference near you!

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  19. Retweeted
    5 Nov 2019

    What can we learn from the top 20 best rated titles on the Rift sure?

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  20. Retweeted
    9 Jul 2019

    I'm sorry but if you're pitching your AR/VR project and your hook is that "it's just like Minority Report," you're several years behind the industry parlance at this point. To be fair, this is probably the fault of inexperienced PR folk and maybe not the devs.

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