gilmi

@_gilmi

I enjoy writing Haskell, making music, watching anime and playing video games.

Vrijeme pridruživanja: lipanj 2015.

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  1. Prikvačeni tweet
    23. srp 2018.

    Slides for my 'Purely Functional Games' talk @ And a link to my game (written in )

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  2. proslijedio/la je Tweet
    2. velj

    Planning to stream some Haskell programming, I'll be working on some PureScript IDE stuff. Come say hi!

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  3. proslijedio/la je Tweet
    30. sij
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  4. proslijedio/la je Tweet
    27. sij
    Odgovor korisniku/ci

    Haha, sure here you go

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  5. proslijedio/la je Tweet
    27. sij

    Haskell-ide-engine and Ghcide teams are joining forces to work on a single Haskell IDE. See for details. With , and many contributors from both sides.

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  6. 26. sij

    Hedgehog is great and all but what is hSupportsANSI.isNotDumb and why is it eating all of my memory

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  7. proslijedio/la je Tweet
    25. sij

    Your yearly reminder that most things worth doing are worth doing poorly. Fuck perfection. Art? Do it poorly. School work? Do half rather than not doing it at all. Calling a friend? Text them if you're afraid to call rather than not talking to them at all.

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  8. proslijedio/la je Tweet
    22. sij

    i try very hard to keep abreast of new Haskell books being released and all that, and i've updated the For Beginners page on my blog to reflect my current opinions about best Haskell resources (mainly for autodidacts)

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  9. proslijedio/la je Tweet
    22. sij
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  10. proslijedio/la je Tweet
    21. sij
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  11. proslijedio/la je Tweet
    20. sij

    Here we go: a totally polished and not-at-all half-baked take on static vs dynamic typing

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  12. proslijedio/la je Tweet
    20. sij
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  13. proslijedio/la je Tweet
    20. sij

    Need a quick web server? Quick blog post about the Warp web server, with a few other favorite utilities

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  14. proslijedio/la je Tweet

    This goes for APIs receiving JSON, processing CSVs, Actor systems receiving events like Elixir/Erlang, and dynamic code-load mechanisms like pickle.load(). All are edges of your program. All input has shapes your program expects regardless whether you write them down or not.

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  15. proslijedio/la je Tweet
    16. sij

    The GHC team is happy to announce the release of GHC 8.8.2! This release includes several important bug-fixes so users are encouraged to upgrade. As always, let us know how things go! Happy 'ing

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  16. proslijedio/la je Tweet
    13. sij

    me: okay, looks like my ram is broken. I guess I need to buy new ones *opens website* ram: HYPERX FURY me: ram: VENGEANCE me: okay I just- ram: BALLISTIX SPORT me: what does that even- ram: PREDATOR. DOMINATOR. SNIPER X me: me: what is wrong with gamer- ram [screaming]: RIPJAWS

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  17. 10. sij

    I'm amazed by how something that looks so trivially true for me is getting a lot of negative responses. This makes me feel like it's impossible to convince others of Haskell's virtues and I should just do my own thing and forget about that.

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  18. proslijedio/la je Tweet
    8. sij

    If 1024 fair coins are each tossed 10 times, chances are good (> 63%) that at least one will come up heads 10 times in a row; and that coin will be proud to explain how its skill, faith, guts & determination made its achievement possible, and how that combo can work for you too.

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  19. proslijedio/la je Tweet
    1. sij

    Giant sloths in South America excavated ENORMOUS tunnels during the Pleistocene. These remarkable megaburrows preserve the claw marks from the beasts that engineered them. More details and image credits here

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  20. proslijedio/la je Tweet
    3. sij

    A single property test found bugs in _all_ types of widgets in gi-gtk-declarative. This kind of experience never ceases to amaze me. 🤩 Bugs are now fixed and released in 0.6.3:

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  21. 3. sij

    The recent discussions on boring/fancy Haskell is really making me sigh and I feel like I should take a few steps back and stop following the community hubs for a while...

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