Had so many lovely responses! Thank you all!
Still super jazzed after seeing us in the Nintendo #IndieWorld last night and people’s reactions to the trailers :D
Take a trip across Radland in search of the mystical skate gods when OlliOlli World, a bold new skateboarding action-platformer from @Roll_7 and @PrivateDivision, flips onto #NintendoSwitch this winter! @OlliOlligame#IndieWorld
Seeing a trend of younger people in games no have visible contact information anywhere
100% understand where that’s coming from, and is probably a good idea
But also I want to give you jobs! And you’re making it very hard
After a long, exciting journey of 3 years filled with highs and lows, we at Radical Forge are proud to announce that our new game BRIGHT PAW is now officially released and available on Android, Apple, Steam and more..
Visit; https://radicalforge.com/games/bright-paw/… for links on where to get it!!
Introducing a new podcast on Play Diaries alongside Press Play and My Favourite Game.
Northern Irish devs @farfewgiants document its 2020 and the games it is making over the next year.
Hosted by @SaintlyStuart, this is In The Footsteps of Giants.
https://playdiaries.com/in-the-footsteps-of-giants-episode-one/…
I finally finished high poly of Yanan and it's on Artstation!
https://artstation.com/artwork/rAJYOG
Feel free to check it out! It's just a high poly with polypaint rendered in Arnold. ''Realtime'' version to come SOON™
Stylized Shadows with Unity URP. It's much easier to see in greyscale so here it is again. Shader graph at the end and here: https://github.com/chrisloop/WetShadows…#unity3d#indiedev
Always found the sailing in Wind Waker an extremely soothing experience. Just cruising the ocean with no goal. I tried to recreate this in #pico8. Dragon Roost Island next!
#pixelart#lowpoly#3d#screenshotsaturday
Sketch Post Processing. @harryh___h awesome sketch deserves a breakdown. Took a month, but I love it . Unity URP, All Shader Graph, breakdown at the end, and here's the git https://github.com/chrisloop/White#madewithunity
This is a straight #eevee render, made 100% inside #Blender3d, using #greasepencil and lots of custom scripting to turn it into game friendly assets 😉
(= it looks just the same inside #UnrealEngine)
Hi there #leveldesign community - I want to offer free, informal LD mentorship to anyone who could benefit from it. If you're an aspiring LD and have questions, or you want feedback on a project, e-mail me at mentor@doublefunction.co.uk, and I'll do my best to get back to you 🖤