Additional advice! In interviews for an art position, there's a good chance they will ask you who your inspirations are. This always makes me freeze up and forget everyone I know and love. Think of a little list ahead of time!
Most studios just have a natural house style that can sometimes differ from game to game. Usually researching the artists who worked on a specific title will give you a better sense of what a company is looking for and how a game arrived at a certain 'look'
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Oh! So I was thinking too broad, so sort of like how fallout is realistic, where skyrim is hyper-realistic?
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Hmm, this is an interesting question. I think it's best to divorce the notion of "style" from "art movement" when analyzing games. Both Skyrim and Fallout have realistic textures/materials but still carry a level of stylization that sets them apart from other games. The...
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