How about hire me then, Insomniac!? I will fight you for dragons, Xav, so help me
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Replying to @FromHappyRock @xck3d and
Actual story time: I applied for and was offered the Insomniac internship as a college age baby- hyped on Spyro and Ratchet and Creaturebox. Just in time? For? Full studio attention diverted to Resistance: Fall Of Man. I have had trust issues ever since- therapy is ongoing
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Replying to @xavierck3d @xck3d and
Just to add the thought process here, other than being a sadist and keeping secretssss, when we hire - we try to hire in an agnostic way, not related to a specific project. How do they fit into the company's plan and future, versus how do they do this specific thing well.
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Replying to @GavinGoulden @xck3d and
Xavier is a great example of that due to versatility in skill, a great technical understanding, and forward thinking in how we can develop our team and improve - which to me is way cooler than just liking Spider-Man :D
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Replying to @GavinGoulden @xck3d and
That makes a ton of sense from the hiring side of a company, wanting to build a diverse and flexible team to take on any challenge. Do you personally ever feel the strong preference for certain styles/stories/worlds/directions?
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Replying to @FromHappyRock @xck3d and
Thats been my thinking - so far its worked out well (and has the side benefit of not creating an echo chamber / toxic team.) Personally, like if I had it my way, everything I do would look like a Simon Bisley art book - my "top" place was ID for a long time - BUT -
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Replying to @GavinGoulden @FromHappyRock and
What I've come to value more over time is independence, team health, freedom...Over time, I've become less attached to styles and more about how we can solve problems, work as a team, and improve ourselves - while making kick ass stuff people want to play
2 replies 0 retweets 12 likes
Man...now I'm REALLY looking forward to another character spot at Insomniac open up in the future. That sounds like super rad environment!
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