Nathan Zufelt

@Zoober

Animation Director on the next Mass Effect 🤖 Prev. & Animation Specialist 🌈 ✊🏿

Edmonton, Canada
Joined January 2009

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  1. Feb 3

    Having a blast with Lab Rat demo! Fun puzzles and absolutely hilarious context. Looking forward to picking it up on release.

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  2. Feb 2

    Mass Effect Legendary Edition - May 14! The team has done an absolutely incredible job with this remaster. Looking forward to seeing people enjoy it.

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  3. Retweeted
    Feb 2

    Calibrations complete. Relive the legend of Commander Shepard, remastered in 4K Ultra HD. Mass Effect Legendary Edition launches May 14. Learn more:

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  4. Jan 29

    Incredible work. Can't wait to see the next generation of fuzzy game companions!

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  5. Retweeted
    Jan 22

    I animated some punching and kicking. I had always wanted to do a fight scene so it did this in my spare time. Yellow guy from backgroundfrom robots from Hoping to to take this further at some point -

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  6. Retweeted
    Jan 18

    New header image 👀 I hope we get more reference-friendly looks at the mudskipper sometime soon!

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  7. Retweeted
    Jan 17

    Check out the brand new progressive animation quality streaming from the Animation Compression Library! Games can now fully control their animation quality at runtime and when to pay the price for it. Delayed loading, key frame stripping, and more!

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  8. Retweeted
    Jan 11

    Hello friends! My studio, , is hiring! If you wanna work with some really excellent folks on some even cooler projects, get in touch with me! Or just send a demo reel to jobs@fxville.com 😎✨💖🎉💥 (RTs appreciated!)

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  9. Retweeted
    Jan 8

    Largest cohort just published: 6 months post-hospital, —76% still had ≥ 1 symptom —63% fatigue/muscle weakness —sleep, anxiety, depression common —Sig % w/CT lung abnormalities —13% had abnormal kidney function

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  10. Retweeted
    Jan 8

    Animators, why not kickstart the year by joining a friendly, collaborative team, working on amazing projects like RDR and GTA? If you’re interested, we'd love to hear from you!

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  11. Jan 6

    Fuck Trump. Fuck these Clowns.. Fuck this Racist Trash... Wear a mask or Fuck You too....

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  12. Retweeted
    Jan 6

    🛠️nCloth for Animators Tutorial🛠️ How to setup, sim and bake nCloth motion onto rigs from an animator's point of view and how I personal handle character's accessories Rigid objects, Cloth, Jiggles are covered and tools provided to help you get started!

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  13. Retweeted
    Jan 3

    It was so nice to chat to Simone about the Half Life: Alyx Booze shader, and the video she's produced is great fun! Have a look for some insights into the internal workings of the shader too if you like that kind of thing.

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  14. Retweeted
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  15. Retweeted
    31 Dec 2020

    Happy new year everyone 😎

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  16. 29 Dec 2020
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  17. 26 Dec 2020
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  18. Retweeted
    21 Dec 2020

    Happy holidays from our prehistoric little family to yours.

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  19. Retweeted

    One hidden reason why games industry has a huge crunch culture is simple. At some point, you're going to throw away a huge chunk of your game, and you have no idea what that will be or how significant it's going to be. 1/thread

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  20. Retweeted
    19 Dec 2020

    I'm having a lot of fun making these small environments using , Photoshop, and Megascans. This one is inspired by an illustration by Vanessa Palmer.

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