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Yuri Belleri proslijedio/la je Tweet
With great excitement, today we want to officially announce the great honor of having been awarded an Epic Megagrant!https://godotengine.org/article/godot-engine-was-awarded-epic-megagrant …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pffff, damn gold. https://twitter.com/UE4Memes/status/1224121940723453952 …
Tweet je nedostupan.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
By popular demand, today at 12PM Pacific we will be trying (and almost certainly failing) to build TensorFlow on Windows. Come join the futility at https://twitch.tv/handmade_hero !
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
8 ways to divide Italy
#Map#Maps#Terriblemaps#TerribleMap#Italypic.twitter.com/lVJam4lz67
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#ue4#gamedev#indiedev The GraphAStar example project is 99% done, let me write some comments in the code and the basic documentation and i'll probably push it on GitHub next week.pic.twitter.com/QnkLbFFGtAHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#UE4#gamedev#indiedev I found an application for the brand new Text3D actor.pic.twitter.com/AANvj50VZUHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Yuri Belleri proslijedio/la je Tweet
Before and After using
#UE4 Macro Variation Technique A great way to remove noticeable texture tiling across your landscapes Tutorial: https://www.worldofleveldesign.com/categories/ue4/landscape-macro-tiling-variation.php … I would also combine this with Distance Tiling setup for maximum impactpic.twitter.com/mN8UdDwsnx
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#UE4#gamedev#IndieGameDev not the best avoidance ever but is better than nothing.
pic.twitter.com/HNAi9jvyhyHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
Game AI Pro 3 is now available for FREE at http://bit.ly/2sTNdm6 42 articles from dozens of professional game AI programmers, all downloadable as individual PDF files!pic.twitter.com/5fbjHYAfaC
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Yuri Belleri proslijedio/la je Tweet
Wow. Blizzard is afraid of missing the next DOTA. If you make a game using their map tools, they own the game, not you. THIS STINKS.https://twitter.com/KalebPrime/status/1222365505459191809 …
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
A Marketing Manager died getting this Leaked Content
out of @Croteam, please respect our dedication to Serious Sam 4.pic.twitter.com/MvVsKYIcbhPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
Trying to get in the habit of writing blog posts when I come across an 'answer hunt' in my daily
@UnrealEngine#gamedev work. A.K.A. Things I should probably already know but Google every time...https://allarsblog.com/2020/01/29/ue4-umg-uuserwidget-which-fires-first-native_preconstruct-or-blueprint-preconstruct/ …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#UE4#gamedev#indiedev SpectatorPawn bAddDefaultMovementBindings is just broken in packaged build, it goes up and down instead of forward/backward and forward/backward instead of left/right.pic.twitter.com/dU0B4nk5xbHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yuri Belleri proslijedio/la je Tweet
The 4.24.2 Hotfix is available for download.
#UE4 See the full list of fixes here: https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1714121 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#UE4#gamedev#indiedev btw let me show you the super complex Behavior Tree of the GraphAStarExample project i'll release soon (i hope) on GitHub.
pic.twitter.com/7jqVNvNhmB
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#UE4#gamedev#indiedev I said stop add features and start the code review
pic.twitter.com/VDbL9nEthsHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Ok, i don't know why i want this, i don't play paper RPG since ages. I don't need it. I said i don't need it!https://twitter.com/pixels_dice/status/1221551897896722433 …
0:26Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#UE4#gamedev#indiedev i have to stop add features and start the code review of the example project
pic.twitter.com/HnJketGRkcHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#UE4#gamedev#indiedev Grid of radius 50, just only 7651 tiles, solid 120fps in editor until you select the grid (it drop down to 16fps), no problems in PIE or packaged build. For science
pic.twitter.com/SpbuadZim3Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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