some thoughts on the THE LEVIATHAN: let me start by saying that it's a master class in design, art direction, and teamwork.
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the amount of teamwork and coordination required is bonkers, and clearing a room after hours of trial and error felt fucking great.
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it absolutely soars when you've got comms nailed and are working together as a team. that sense of victory is hard to find in most games.
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but, i worry that the gnarly difficulty and the obtuse nature of some of the puzzles will result in new players dropping off fast.
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tl;dr: i was more frustrated last night than i've been playing any other game, but woke up thinking about team comps and strategies.
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can't wait to get back in there and finish it. if anyone is planning on running it again this week, please let me know.
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Those gardens are hell on earth man. Gratz on making it through! Gets easier in the gauntlet!
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Le chargement semble prendre du temps.
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