that said, it DESPERATELY needs a patch. had to wipe a dozen times thanks to enemy glitches, guardians getting stuck in the geometry, etc.
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only made it to the gauntlet, which we were getting a grasp on quickly, but the pleasure gardens can fuck right off.
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the amount of teamwork and coordination required is bonkers, and clearing a room after hours of trial and error felt fucking great.
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it absolutely soars when you've got comms nailed and are working together as a team. that sense of victory is hard to find in most games.
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but, i worry that the gnarly difficulty and the obtuse nature of some of the puzzles will result in new players dropping off fast.
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tl;dr: i was more frustrated last night than i've been playing any other game, but woke up thinking about team comps and strategies.
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can't wait to get back in there and finish it. if anyone is planning on running it again this week, please let me know.
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Fin de la conversation
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Seriously, it takes so much communication going on that goes on. We got to the boss and got so tired and quit for the night.
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We doing trials in the office?
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Le chargement semble prendre du temps.
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