Maybe I'm just getting tired of the game (after ~70 hrs), but every part of the Geraldo main mission in Zelda: BotW has been tedious.
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It's not at all clear what I should want to do, so just feels like slowly throwing things against a wall to see what sticks. Very slowly.
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Yep, that dungeon is the worst. The humps are symbolic of its terrible design
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IMO, elephant one was similar.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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